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Upwell Palatine Keepstar: Information
Role bonus | ||
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While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle | ||
Only one Upwell Palatine Keepstar may be deployed at a time in New Eden | ||
This structure requires a Keepstar Upwell Quantum Core to be installed for anchoring to complete | ||
25% bonus to all structure combat rig effects | ||
25% reduction in citadel service module fuel consumption | ||
35% bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers |
A very special modification and enhancement of the Keepstar class entry in the Upwell Consortium's Citadel range of space stations, the Palatine Keepstar has been designed as the ultimate prestige base of operations for the pre-eminent capsuleer space empires of New Eden. The materials used to finish the Palatine Keepstar citadel, inside and out, are of highest quality and the design includes some key enhancements aimed at pushing the capabilities of this combination fortress and symbol of power to the utmost. The Palatine Keepstar is being offered under terms of a highly encrypted construction template that will limit the number that can be built and operated at any given time.
Like the standard Keepstar, the Palatine Keepstar has been built with new spaceship tethering technology as standard, and it will accommodate all size classes of ship, including 'supercapital' vessels, in its internal docking bays. The defensive capabilities of the Palatine Keepstar are formidable and are highly enhanced in lower security star systems with the ability to mount area effect and 'doomsday' weapons. The Palatine Keepstar can be configured using Upwell's Standup brand service and structure modules so as to serve the specific needs of the structure operator. Further adjustment of the hardware of the Palatine Keepstar can be achieved by installed Standup XL-Set rigs to optimize the specific role of the citadel. |
Structure | ||
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Structure Hitpoints | 216,000,000 |
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Mass | 50,000,000,000 kg |
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Volume | 800,000 m3 |
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Structure EM Damage Resistance | 20 |
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Structure Thermal Damage Resistance | 20 |
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Structure Kinetic Damage Resistance | 20 |
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Structure Explosive Damage Resistance | 20 |
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Structure Damage Limit (per second) | 75,000 |
Armor | ||
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Armor Hitpoints | 54,000,000 |
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Armor EM Damage Resistance | 20 |
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Armor Thermal Damage Resistance | 20 |
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Armor Kinetic Damage Resistance | 20 |
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Armor Explosive Damage Resistance | 20 |
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Armor Damage Limit (per second) | 75,000 |
Shield | ||
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Shield recharge time | 1,000,000,000 s |
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Shield EM Damage Resistance | 20 |
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Shield Thermal Damage Resistance | 20 |
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Shield Kinetic Damage Resistance | 20 |
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Shield Explosive Damage Resistance | 20 |
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Shield Capacity | 54,000,000 |
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Shield Damage Limit (per second) | 75,000 |
Capacitor | ||
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Capacitor Capacity | 800,000 |
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Capacitor Recharge time | 7,200 s |
Targeting | ||
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Maximum Targeting Range | 420 km |
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Signature Radius | 150,000 m |
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Scan Resolution | 40 |
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RADAR Sensor Strength | 500 |
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Maximum Locked Targets | 7 |
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Ladar Sensor Strength | 500 |
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Magnetometric Sensor Strength | 500 |
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Gravimetric Sensor Strength | 500 |
Miscellaneous | ||
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Meta Level | 8 |
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Maximum tethering range | 10 km |
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Maximum cargo deposit range | 10 km |
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Group | Citadel |
EW - Resistance | ||
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Capacitor Warfare Resistance | 99.999 |
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Sensor Warfare Resistance | 99.999 |
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Weapon Disruption Resistance | 99.999 |
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Stasis Webifier Resistance | 99.999 |
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Remote Logistics Impedance | 99.999 |
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Remote Electronic Assistance Impedance | 99.999 |
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ECM Resistance | 99.999 |
Bonuses | ||
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Bonus to the Rate of Fire of Guided Bomb Launchers and Burst Projectors | -35 % |
Fighter Attributes | ||
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Fighter Hangar Capacity | 500,000 m3 |
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Fighter Squadron Launch Tubes | 5 |
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Standup Light Fighter Squadron Limit | 5 |
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Standup Support Fighter Squadron Limit | 5 |
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Standup Heavy Fighter Squadrons Limit | 5 |
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CPU Output | 65,000 |
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Powergrid Output | 6,000,000 |
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Calibration | 400 |
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Launcher Hardpoints | 5 |
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High Slots | 8 |
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Medium Slots | 8 |
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Low Slots | 6 |
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Rigs | 3 |
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Rig Size | Large |
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Service Slots | 8 |
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Quantum Core Type | Keepstar Upwell Quantum Core |
Tech I | ||
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Keepstar | |
Faction | ||
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Upwell Palatine Keepstar |
Blueprint | ||
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Upwell Palatine Keepstar Blueprint | |
Reprocessed Materials | ||
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Spiced Wine | 500,000 Units |
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Holoreels | 500,000 Units |
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Frozen Food | 500,000 Units |
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Marines | 10,000 Units |
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Small Arms | 500,000 Units |
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Janitor | 2,500 Units |
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Structure Construction Parts | 100,000 Units |
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Structure Hangar Array | 100,000 Units |
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Structure Storage Bay | 100,000 Units |
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Structure Laboratory | 40,000 Units |
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Structure Factory | 40,000 Units |
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Structure Repair Facility | 100,000 Units |
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Structure Reprocessing Plant | 40,000 Units |
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Structure Docking Bay | 100,000 Units |
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Structure Market Network | 400,000 Units |
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Structure Medical Center | 100,000 Units |
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Structure Office Center | 100,000 Units |
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Structure Mission Network | 4,000 Units |
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Deactivated Station Key Pass | 1 Units |
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Scotty the Docking Manager's Clone | 1 Units |
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Structure Electromagnetic Sensor | 4,000 Units |
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Structure Acceleration Coils | 4,000 Units |
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Structure Advertisement Nexus | 4,000 Units |
Average price | (no price) | |
Market orders | Eve-Central | |
Market history | Fuzzworks |